- 1 Burnout Legends
- 2 Crisis Core: Final Fantasy VII
- 3 Crush
- 4 Daxter
- 5 Final Fantasy Tactics: The War of the Lions
- 6 God of War: Ghost of Sparta
- 7 Grand Theft Auto: Chinatown Wars
- 8 Jeanne d’Arc
- 9 LocoRoco 2
- 10 Lumines
- 11 Metal Gear Acid
- 12 Metal Gear Solid: Peace Walker
- 13 N+
- 14 Patapon 3
- 15 Puzzle Quest: Challenge of the Warlords
- 16 Ratchet & Clank: Size Matters
- 17 Shin Megami Tensei: Persona 3 Portable
- 18 Syphon Filter: Dark Mirror
- 19 Tactics Ogre: Let Us Cling Together
- 20 Wipeout Pure
Burnout Legends As we noted above, the PSP was a great place to play portable versions of democratic console table franchises, and 2005 ’ s Burnout Legends was one of the best. Less a amply master game than an on-the-go greatest hits compilation, Criterion Games ’ PSP outing packaged some of the best tracks and modes ( World Tour, Time Attack, Race, Eliminator, Face-Off, Burning Lap, Pursuit, Crash, and Road Rage ) from the three previous Burnout games and 95 unlockable cars for one stellar package. Given that racing games rarely give players fully camera see, Burnout Legends was able to skirt some of the issues that other AAA series heading to the hand-held faced ascribable to the PSP ’ mho sole pseudo-thumbstick. See our Burnout Legends review.
Crisis Core: Final Fantasy VII
Crisis Core: Final Fantasy VII Final Fantasy VII Remake last launched survive year and the long anticipated one-winged Angel carried a few surprises under its fender. The beginning : It was truly, very dependable ! The second : Zack, the supporter of Crisis Core : Final Fantasy VII, a portable prequel to the original 1997 JRPG, is pretty important. This 2008 PSP by-product is not quite command read, but if you ’ re a winnow of Square Enix ’ s late return to Midgar, Crisis Core surely offers concern background data for the events of the newfangled game. It ’ s besides a pretty big action-RPG in its own right, with a compel floor, impregnable voice acting, and a fun and rewarding battle system. Zack played a moment separate in the original Final Fantasy VII, but Crisis Core : Final Fantasy VII lets him shine, building out a sympathetic and matter to character, and some of the game ’ mho best story moments involve Zack ’ s relationship with Cloud, who serves as a moody contrast. See our Crisis effect : Final Fantasy VII review .
Crush A alone puzzle game that takes cues from the mind-bending artwork of M.C. Escher, Crush is unlike anything that came before it and, even 14 years by and by, there inactive isn ’ metric ton a lot like it. This challenging history casts players as Danny, a young serviceman with insomnia then bad it lands him in an institution. At the hospital, a psychiatrist uses a machine to take Danny inside his own take care, like Psychonauts — if Raz stuck one of those little doors on the back of his own head. Once inside, levels resemble Escher ’ s pencil drawings and Danny must search them for marbles which will unlock the exit. Like Fez five years former, Crush requires players to switch from the default option 3D position to a 2D position ( a automobile mechanic called “ crushing ” ) that allows Danny to navigate once-impassable areas. A ten and a half after release, Crush remains a smart and challenging puzzle that manages to tell an engaging history between brain-breaking levels. See our Crush review .
Daxter Developed by ready at Dawn, the studio that would go on to create PS4 title The order : 1886, Daxter gave the wisecrack Naughty Dog sidekick his own game to run, startle, and flyswat his way through. A prequel to Jak II, this 2006 PSP game saw everyone ’ s favorite ottsel venturing out on his own while his pal Jak was locked away in prison. even without Jak, Daxter has batch to do, wielding a fly swatter and an insecticide atomizer as weapons to take down Haven City ’ sulfur infestation of bugs. Intriguingly, Daxter ’ s insecticide sprayer does double duty as a jetpack, echoing the mechanics of Super Mario Sunshine. See our Daxter review .
Final Fantasy Tactics: The War of the Lions
Final Fantasy Tactics: The War of the Lions A portable remake of one of the best tactics games of all time ? Yes, please. Though some of the games on this tilt are no longer available unless you can track down a use PSP and UMD, Final Fantasy Tactics : The War of the Lions received a leading touch-controlled port to iOS. If you like tactics games, Final Fantasy, and/or political intrigue, Final Fantasy Tactics : The War of the Lions remains unbeatable. See our Final Fantasy Tactics : War of the Lions review .
God of War: Ghost of Sparta
God of War: Ghost of Sparta God of War : ghost of Sparta is even another solid portable by-product to a major PlayStation franchise developed by ready at Dawn. The studio was an undersung hero for Sony in this era, and Ghost of Sparta is proof that the developer had serious chops. This third-person action bet on successfully brought the God of War rule to the belittled screen for the second time, with the camera zoom in for frantic fights against hordes of enemies and panning back to lend a feel of setting to Kratos ’ epic battles against screen-filling enemies. While the controls occasionally frustrate, Ghost of Sparta by and large does a bang-up job of translating the button-mashing jazz band of the cabinet entries to the scaled-down control condition scheme of the PSP. And it does all that while providing a visually impressive ( for 2010 ) gamble with graphics approximately on equality with the PS2. See our God of War : touch of Sparta review .
Grand Theft Auto: Chinatown Wars
Grand Theft Auto: Chinatown Wars Grand Theft Auto : Chinatown Wars is possibly most significant for bringing the old-school GTA gameplay to a genesis of players whose first feel with the satirical open-world series began with 3. While the PS2 trilogy opted for a third-person perspective that focused more on the human characters than the cars they used to get from A to B, Chinatown Wars resurrected the top-down perspective of the first gear two games in the series to harbor results. See our Grand Theft Auto : Chinatown Wars review .
Jeanne d’Arc A tactical-RPG that gives the historic account of Joan of Arc a decidedly mythic coat of key, Jeanne d ’ Arc was one of the best RPGs on the PSP, with firm strategic gameplay and a fashionable presentation. Level 5 ’ s take on the french religious warrior balances its flying tempo with deep customization, ensuring that Jeanne d ’ Arc is accessible to newcomers while offering enough of depth for fans of the music genre. And, if a historical RPG sounds a fiddling dry, just know that this mutant of Joan of Arc spends her time fighting orc armies. See our Jeanne vitamin d ’ Arc review .
LocoRoco 2 A alone platformer that tasks players with tilting the worldly concern in order to navigate, LocoRoco 2 builds on what the first game does well, but tweaks some identify aspects ( like the original ’ second repetitive gameplay ) for one of the best experiences on the system. colorful visuals, a catchy soundtrack, and widely varying levels and objectives made LocoRoco 2 a must-play platformer on PSP. See our LocoRoco 2 review .
Lumines Before he dazzled us ( in and out of VR ) with Tetris Effect, Tetsuya Mizuguchi designed what is possibly the best falling-block puzzle plot not named Tetris. however, rather than creating horizontal lines to make blocks disappear, Lumines asks players to make squares of matching colors. pair that compellingly playable action with a soporific soundtrack and Lumines is an easy way to make hours disappear. Lumines Remastered is available on advanced platformers, including Nintendo Switch. See our Lumines review .
Metal Gear Acid
Metal Gear Acid alloy Gear Acid might be a slightly easier pitch in a post-Hearthstone, post-Slay the Spire world than it was upon passing in 2005, but its bizarre combination of stealth and card-based mechanics placid hasn ’ triiodothyronine been replicated 16 years late. In this turn-based tactics game, cards control everything. Want to move ? You need a batting order for that. Fire your weapon ? You need a card for that. Prior to a mission, you need to build a deck that you think will be effective, and this interplay between stealth and scheme makes for a amazingly compelling mixture. Though the mechanics may depart from Metal Gear Solid ’ s bread-and-butter stealth-action gameplay, Acid still tells an entertainingly bonkers story while tasking players with sneaking through the familiar environments serial fans have come to know and love.
See our Metal Gear Acid follow-up .
Metal Gear Solid: Peace Walker
Metal Gear Solid: Peace Walker Though the Metal Gear Acid games came first, Metal Gear Solid : peace Walker offered a thoroughly engrossing traditional alloy Gear know on Sony ’ s hand-held. Set after the events of Metal Gear Solid 3 : Snake Eater, Peace Walker takes Big Boss to Costa Rica in the 1970s for the stealth action gameplay that MGS fans have come to expect. Action is seen from a third-person perspective and the graphics are largely on par with Snake ’ s PS2 outings, though important floor moments swap out the in-engine cutscenes of previous games for conventionalized graphic novel panels. Between the stealth carry through, Big Boss can recruit soldiers with particular abilities to join sub-teams in the private mercenary army he ’ randomness build up at Mother Base, an theme that would be slightly revisited in Metal Gear Solid V : The Phantom Pain. In addition to the main political campaign, Peace Walker featured multiplayer modes and short challenge missions for lend variety. Though it was occasionally thwart due to its sparse checkpoints, Peace Walker was a capital alloy Gear fib to have on the run low. See our Metal Gear Solid : peace Walker review .
A minimalist platformer starring the world ’ s most fragile ninja, N+ primitively launched as an Xbox Live Arcade game before getting feature-rich ports to the DS and PSP. Levels are cleverly constructed but give players a dim-witted goal : suffer from the starting signal to the eat up while collecting a a lot aureate as possible along the way. The aesthetic presentation matches this ease with a grey backdrop and plain geometric platforms. This chasteness belies a surprise depth, as N+ asks players to pay close attention to their speed in ordering to build up enough momentum to make jumps, while besides managing the distance they fall, as tumbling from besides big a stature will shatter your ninja into pieces. The PSP adaptation featured assorted multiplayer modes, including Tag and Domination, and added the ability to plowshare created maps with other players. unfortunately, multiplayer servers were shut down in 2009. still, though, N+ ’ s single-player remains a fire to play. See our N+ review .
Patapon 3 A great rhythm crippled with a conventionalized aesthetic, Patapon 3 builds on the success of Patapon 2 for one of the PSP ’ mho best games. Like Odama on the GameCube, Patapon 3 combines military instruction with an unlikely genre. In Odama ’ south case, that genre was pinball ; here, it ’ s a rhythm bet on. Each of the face buttons on the PSP represent to one of four drums, which must be hit in certain combinations to send orders to your army. It ’ mho black-and-white-with-bursts-of-color aesthetic remains striking today. See our Patapon 3 follow-up .
Puzzle Quest: Challenge of the Warlords
Puzzle Quest: Challenge of the Warlords A ache and alone combination of RPG conventions and match-3 puzzle mechanics, Puzzle Quest : challenge of the Warlords was a unique game upon liberation in 2007 and there hush aren ’ metric ton many games combining disparate genres quite as effectively. Puzzle Quest : challenge of the Warlords is structured like a traditional RPG, with an overworld to traverse and lots of enemies waiting to attack. The big difference is that, when those battles break out, gameplay swaps to a puzzle game, a lanthanum Candy Crush. It ‘s a capital genre mashup. See our Puzzle Quest : challenge of the Warlords review .
Ratchet & Clank: Size Matters
Ratchet & Clank: Size Matters The deed of Ratchet & Clank : size Matters is, of course, a address to the PlayStation Portable, which is the correct size to let you take Ratchet & Clank with you wherever you go. In the couple ’ mho first PSP out, the end Lombax and his automatic ally ’ south vacation is interrupted when they meet a young girlfriend named Luna, who is promptly kidnapped. The pair set off to rescue her and, in the process, discover the being of an ancient race called the Technomites. Developer High Impact Games ( comprised of former Insomniac devs ) did a solid job of translating the series ’ third-person shot controls to the pareddown button scheme of the PSP, with graphics that were equally impressive. There aren ’ t excessively many surprises in memory here — would it shock you to find out that Ratchet and Clank get separated at one point and you play as Clank ? — but with great action, frantic space battles, and impressive multiplayer modes, Ratchet & Clank : size Matters was an early jewel in the PSP ’ s crown. See our Ratchet & Clank : size Matters review .
Shin Megami Tensei: Persona 3 Portable
Shin Megami Tensei: Persona 3 Portable The definitive edition of the Persona series ’ breakout bet on, Shin Megami Tensei : Persona 3 Portable expands on the already excellent Persona 3 with the addition of a playable female character, raw music tracks, revisions to the report and battle system, and cameo from Persona 4 and Catherine characters. Whatever version of Persona 3 you play, though, the basics are the same : You ’ re a new student at a high school where you and your friends team up to fight supernatural monsters, all while maintaining a normal school animation. See our Shin Megami Tensei : Persona 3 Portable review .
Syphon Filter: Dark Mirror
Syphon Filter: Dark Mirror In 2007, Syphon Filter : Dark Mirror brought superspy Gabe Logan to the PSP for espionage legal action on the crack. This third-person stealth game deals out plenty of gadgets for Logan to use across Dark Mirror ’ s seven missions, including a zipline for traversal, radar to keep tab key on enemies, and explosive and electric darts for taking out enemies. With a seven hour runtime and ample checkpoints, Syphon Filter : Dark Mirror is a playfulness and fast-paced stealth military action crippled that smartly transplants the series to Sony ’ s hand-held. ( It besides has historical measure if you ’ re a Days Gone fan : Sony Bend developed this crippled years before Deacon St. John ever climbed on a Harley ). See our Syphon Filter : Dark Mirror review .
Tactics Ogre: Let Us Cling Together
Tactics Ogre: Let Us Cling Together With Final Fantasy Tactics : The War of the Lions, Metal Gear Acid, and Tactics Ogre : Let Us Cling Together, the PlayStation Portable sometimes felt like a comfort made with tactics fans in mind. A remake of the 1995 SNES JRPG of the like name, this tactics game expands on what the original plot did well and cuts out some of the pain points. With a solid story and compulsively playable combat, Tactics Ogre : Let Us Cling Together manages to stand out in a crowded field. See our Tactics Ogre : Let Us Cling Together review .
Wipeout Pure Emphasizing blistering speeds across pin down tracks in futuristic locales, Wipeout Pure brought Sony ’ mho hovercraft racing franchise to the PSP ( and 100 years further into the future than past games ) with impressive, focused results. Set in the class 2197, Pure ’ s futuristic art style and electronic music help to build a sense of set up, and each of the plot ’ s 16 tracks evoke a fourth dimension and home distinctly alien from our own. The biggest remainder between races in the show and races in the future ? In 2197, it ’ south average bet on to leave landmines in your adversary ’ sulfur path or blast them off the racetrack with a guided missile. With hairpin turns a plenty and hovercrafts able of reaching speeds we wouldn ’ triiodothyronine pipe dream of, navigating Wipeout is vitamin a dangerous as it is exhilarating. That ’ sulfur particularly true in Pure, as the pit stops from previous games have been jettisoned indeed you never need to slow down until you hit the finish line. See our Wipeout Pure review.