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Run apps on the Android Emulator | Flickroom

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The Android Emulator simulates Android devices on your calculator so that you can test your application on a variety of devices and Android API levels without needing to have each physical device .
The copycat provides about all of the capabilities of a substantial Android device. You can simulate incoming earphone calls and textbook messages, specify the placement of the device, simulate different network speeds, simulate rotation and other hardware sensors, access the Google Play Store, and much more .
Testing your app on the copycat is in some ways faster and easier than doing indeed on a physical device. For model, you can transfer data faster to the copycat than to a device connected over USB .
The copycat comes with predefined configurations for versatile Android earphone, pill, Wear OS, and Android TV devices.

Reading: Run apps on the Android Emulator | Flickroom

Watch the surveil television for an overview of some copycat features .
You can use the copycat manually through its graphic exploiter interface and programmatically through the control occupation and the copycat cabinet. For a comparison of the features available through each interface, see Comparison of Android Emulator tools .

Contents

  • 1 Requirements and recommendations
    • 1.1 Deprecation for 32-bit Windows systems
  • 2 Install the emulator
  • 3 Android virtual devices
  • 4 Run an app on the Android Emulator
  • 5 Launch the Android Emulator without first running an app
  • 6 Run the Android Emulator directly in Android Studio
      • 6.0.1 Limitations
  • 7 Install and add files
  • 8 Snapshots
    • 8.1 Save Quick Boot snapshots
    • 8.2 Save general snapshots
    • 8.3 Delete a snapshot
    • 8.4 Load a snapshot
    • 8.5 Disable Quick Boot
    • 8.6 Cold boot once
    • 8.7 Snapshot requirements and troubleshooting
  • 9 Navigate the emulator screen
  • 10 Perform common actions in the emulator
  • 11 Screen recording
  • 12 Screenshots
  • 13 Camera support
    • 13.1 Virtual scene camera and ARCore
    • 13.2 Test common AR actions with macros
  • 14 Extended controls, settings, and help
  • 15 Wi-Fi
  • 16 Limitations

Requirements and recommendations

The Android Emulator has extra requirements beyond the basic system requirements for Android Studio, which are described below :

  • SDK Tools 26.1.1 or higher
  • 64-bit processor
  • Windows: CPU with UG (unrestricted guest) support
  • HAXM 6.2.1 or later (HAXM 7.2.0 or later recommended)

The use of hardware acceleration has extra requirements on Windows and Linux :

  • Intel processor on Windows or Linux: Intel processor with support for Intel
    VT-x, Intel EM64T (Intel 64), and Execute Disable (XD) Bit functionality
  • AMD processor on Linux: AMD processor with support for AMD Virtualization
    (AMD-V) and Supplemental Streaming SIMD Extensions 3 (SSSE3)
  • AMD processor on Windows: Android Studio 3.2 or higher and Windows 10 April
    2018 release or higher for
    Windows Hypervisor Platform (WHPX)
    functionality

To work with Android 8.1 ( API level 27 ) and higher system images, an attached webcam must have the capability to capture 720p frames .

Deprecation for 32-bit Windows systems

The Android Emulator was deprecated in June 2019 for 32-bit Windows systems. support for the 32-bit Windows copycat continues until June 2020, including critical bug fixes, but no new features will be added. If you are using the copycat on a 32-bit Windows system, you should plan to migrate to a 64-bit Windows system .
If you are using the copycat on a 32-bit Windows system, you can use the SDK Manager to install the latest translation of the copycat for 32-bit Windows .

Install the emulator

To install the Android Emulator, select the Android Emulator component in the SDK Tools tab key of the SDK Manager. For instructions, see Update your tools using the SDK Manager .

Android virtual devices

Each example of the Android Emulator uses an Android virtual device
(AVD)
to specify the Android translation and hardware characteristics of the model device. To effectively test your app, you should create an AVD that models each device on which your app is designed to run. To create and manage AVDs, use the AVD Manager .
Each AVD functions as an independent device, with its own individual storage for drug user data, SD wag, and so on. By nonpayment, the copycat stores the drug user data, SD card data, and cache in a directory specific to that AVD. When you launch the copycat, it loads the exploiter data and SD circuit board data from the AVD directory .

Run an app on the Android Emulator

You can run an app from an Android Studio project, or you can run an app that ‘s been installed on the Android Emulator as you would run any app on a device .
To start the Android Emulator and run an app in your project :

  1. In Android Studio, create an Android Virtual Device (AVD)
    that the emulator can use to install and run your app.
  2. In the toolbar, select the AVD that you want to run your app on from the target device drop-down menu .
    Target device drop-down menu.
  3. Click Run .
    If you receive an error or warning message at the top of the dialogue, click the connection to correct the trouble or to get more information .
    Some errors you must fix before you can continue, such as certain Hardware Accelerated Execution Manager ( Intel HAXM ) errors .
    For macOS, if you see a Warning: No DNS servers found mistake when starting the copycat, check to see whether you have an /etc/resolv.conf charge. If you do n’t have this file, enter the following command in a terminal windowpane :

    ln -s /private/var/run/resolv.conf /etc/resolv.conf
    

Launch the Android Emulator without first running an app

To start the copycat :

  1. Open the AVD Manager .
  2. Double-click an AVD, or suction stop Run
    Run icon .
    The Android Emulator loads .

While the copycat is running, you can run Android Studio projects and choose the copycat as the prey device. You can besides drag one or more APKs onto the copycat to install them, and then run them .

Run the Android Emulator directly in Android Studio

Run the Android Emulator immediately in Android Studio to conserve riddle veridical estate of the realm, to navigate cursorily between the copycat and the editor program window using hotkeys, and to organize your IDE and copycat work flow in a unmarried application window .
The emulator launching in a tool window in Android Studio.
To run the copycat in Android Studio, make indisputable you ‘re using Android Studio 4.1 or higher with version 30.0.10 or higher of the Android Emulator, then follow these steps :

  1. Click File > Settings > Tools > Emulator (or Android Studio >
    Preferences > Tools > Emulator on macOS
    ), then select Launch in a tool
    window
    and click OK.
  2. If the Emulator window didn’t automatically appear, open it by clicking
    View > Tool Windows > Emulator.
  3. Start your virtual device using the AVD Manager or by targeting it when
    running your app.

Limitations

presently, you ca n’t use the copycat ‘s extended controls when it ‘s running in a tool window. If your development workflow depends heavily on the cover controls, continue to use the Android Emulator as a standalone lotion. In addition, sealed virtual devices—such as Android television and foldable devices—can’t be run in Android Studio because they have specialized UI requirements or authoritative functions in the unfold controls .

Install and add files

To install an APK file on the emulate device, drag an APK file onto the copycat screen. An APK Installer dialogue appears. When the facility completes, you can view the app in your apps list .
To add a file to the emulate device, drag the file onto the copycat sieve. The file is placed in the /sdcard/Download/ directory. You can view the file from Android Studio using the Device File Explorer, or find it from the device using the Downloads or Files app, depending on the device version .

Snapshots

A snapshot is a store image of an AVD ( Android Virtual Device ) that preserves the entire express of the device at the time that it was saved – including OS settings, application country, and drug user data. You can return to a write system state of matter by loading a snapshot whenever you choose, saving you the time of waiting for the operate system and applications on the virtual device to restart, a well as saving you the feat of bringing your app second to the state of matter at which you want to resume your testing. Starting a virtual device by loading a snapshot is much like waking a physical device from a sleep state, as opposed to booting it from a powered-off state .
For each AVD, you can have one Quick Boot snapshot and any count of general snapshots .
The simplest manner to take advantage of snapshots is to use Quick Boot snapshots : By default, each AVD is set to automatically save a Quick Boot snapshot on exit and load from a Quick Boot snapshot on start .
The first time that an AVD starts, it must perform a cold boot, fair like powering on a device. If quick Boot is enabled, all subsequent starts lode from the specified snapshot, and the system is restored to the state of matter saved in that snapshot .
Snapshots are valid for the system picture, AVD shape, and copycat features with which they are saved. When you make a change in any of these areas, all snapshots of the affected AVD become invalid. Any update to the Android Emulator, system effigy, or AVD settings resets the AVD ‘s saved state, so the next time you start the AVD, it must perform a cold kick .
Most controls for saving, load, and managing snapshots are in the Snapshots and Settings tab key in the Snapshots acid in the copycat ‘s Extended controls window .

You can besides control the Quick Boot options when starting the copycat from the dominate line .

Save Quick Boot snapshots

When you close an AVD, you can specify whether the copycat automatically saves a snapshot when you close. To control this demeanor, go as follows :

  1. Open the emulator’s Extended controls window.
  2. In the Snapshots category of controls, navigate to the Settings tab.
  3. Use the Auto-save current state to Quickboot drop-down menu to select one of the following options :
    • Yes : Always save an AVD snapshot when you close the copycat. This is the default .
      Note: When automatic pistol Quick Boot snapshots are enabled, you can skip saving a Quick Boot snapshot by holding the Shift key down when you close the copycat .
    • No : Do n’t save an AVD snapshot when you close the copycat .

Your choice applies entirely to the AVD that is presently open. You can not save snapshots while ADB is offline ( such as while the AVD is still booting ) .

Save general snapshots

Whereas you can merely have one Quick Boot snapshot for each AVD, you can have multiple general snapshots for each AVD .
To save a general snapshot, open the copycat ‘s Extended controls window, select the Snapshots category, and click the Take snapshot clitoris in the lower-right corner of the window .
To edit the name and description of the selected snapshot, click the edit button at the bottom of the window .

Delete a snapshot

To manually delete a snapshot, open the copycat ‘s Extended controls window, select the Snapshots category, select the snapshot, and click the delete button at the bottom of the window .
You can besides specify whether you would like the copycat to automatically delete snapshots when they become invalid, such as when the AVD settings or copycat version deepen. By nonpayment, the copycat will ask you if you ‘d like for it to delete invalid snapshots. You can change this rig with the Delete invalid snapshots menu in the Settings pill of the Snapshots acid .

Load a snapshot

To load a snapshot at any clock time, open the copycat ‘s Extended controls window, select the Snapshots class, choose a snapshot, and click the load push button at the bottom of the window .
In Android Studio 3.2 and higher, each device shape includes a Boot option dominance in the advance settings in the Virtual Device Configuration dialogue with which you can specify which snapshot to load when starting that AVD .

Disable Quick Boot

If you want to disable Quick Boot so your AVD always performs a cold boot, do the following :

  1. Select Tools > AVD Manager and click Edit this AVD
    .
  2. Click Show Advanced Settings and scroll down to Emulated Performance.
  3. Select Cold boot.

Cold boot once

rather of disabling Quick Boot completely, you can cold boot just once by clicking Cold Boot Now from the AVD ‘s drop-down menu in the AVD Manager .

Snapshot requirements and troubleshooting

  • Snapshots do not work with Android 4.0.4 (API level 15) or lower.
  • Snapshots do not work with ARM system images for Android 8.0 (API level 26).
  • If the emulator fails to boot from a snapshot, select Cold Boot Now for
    the AVD in the AVD Manager and submit a bug report.
  • Snapshots are not reliable when software rendering is enabled. If snapshots
    do not work, click Edit this AVD

    in the AVD Manager and change Graphics to either Hardware or
    Automatic.
  • Loading or saving a snapshot is a memory-intensive operation. If you do not
    have enough RAM free when a load or save operation begins, the operating system
    may swap the contents of RAM to the hard disk, which can greatly slow the
    operation. If you experience very slow snapshot loads or saves, you may be able
    to speed these operations by freeing RAM. Closing applications that are not
    essential for your work is a good way to free RAM.

Navigate the emulator screen

Use your calculator mouse pointer to mimic your finger on the touch screen ; choose menu items and input signal fields ; and click buttons and controls. Use your computer keyboard to type characters and embark copycat shortcuts .
Table 1. Gestures for navigating the copycat

Feature Description
Swipe the screen Point to the screen, press and hold the primary mouse button, swipe
across the screen, and then release.
Drag an item Point to an item on the screen, press and hold the primary mouse
button, move the item, and then release.
Tap ( partake ) Point to the screen, press the primary mouse button, and then release.
For example, you could click a text field to start typing in it, select an
app, or press a button.
Double tap Point to the screen, press the primary mouse button quickly twice,
and then release.
Touch and hold Point to an item on the screen, press the primary mouse button, hold,
and then release. For example, you could open options for an item.
Type You can type in the emulator by using your computer keyboard, or using
a keyboard that pops up on the emulator screen. For example, you could
type in a text field after you selected it.
Pinch and spread Pressing Control ( Command on Mac ) brings up a emergency gesture multi-touch interface. The shiner acts as the first finger, and across the anchor bespeak is the second finger. Drag the cursor to move the beginning sharpen .
Clicking the leave mouse clitoris acts like touching down both points, and releasing acts like picking both improving .
Vertical swipe Open a vertical menu on the screen and use the scroll wheel (mouse
wheel) to scroll through the menu items until you see the one you want.
Click the menu item to select it.

Perform common actions in the emulator

To perform coarse actions with the copycat, use the empanel on the mighty side, as described in board 2 .
You can use keyboard shortcuts to perform many common actions in the copycat. For a complete tilt of shortcuts in the copycat, compress F1 ( Command+/ on Mac ) to open the Help paneling in the Extended controls window .
Table 2. Common actions in the copycat

Feature Description
Close
Close icon
Close the emulator.
Minimize
Minimize icon
Minimize the emulator window.
Resize Resize the emulator as you would any other operating system window. The
emulator maintains an aspect ratio appropriate for your device.
Power
Power icon
Click to turn the screen on or off.
Click and hold to turn the device
on or off.
Volume up
Volume Up icon
Click to view a slider control and turn the volume up. Click again to
turn it up more, or use the slider control to change the volume.
Volume down
Volume Down icon
Click to view a slider control and turn the volume down. Click again to
turn it down more, or use the slider control to change the volume.
Rotate left
Rotate Left icon
Rotate the device 90 degrees counterclockwise.
Rotate right
Rotate Right icon
Rotate the device 90 degrees clockwise.
Take screenshot
Take Screenshot icon
Click to take a screenshot of the device. For details, see
Screenshots.
Enter zoom mode
Enter Zoom Mode icon
Click so the cursor changes to the zoom icon. To exit soar mode, click the button again .
rapid climb in and out in soar mode :

  • Left-click the screen to zoom in by 25%, up to a maximum of about
    twice the screen resolution of the virtual device.
  • Right-click to zoom out.
  • Left-click and drag to select a box-shaped area to zoom in on.
  • Right-click and drag a selection box to reset to default zoom.

To pan in zoom mode, hold Control ( Command on Mac ) while pressing the arrow key on the keyboard .
To tap the device screen door in zoom mode, Control-click ( Command-click on Mac ) .

Back
Back icon
Return to the previous screen, or close a dialog box, an options menu,
the Notifications panel, or the onscreen keyboard.
Home
Home icon
Return to the Home screen.
Overview icon overview ( Recent Apps ) Tap to open a list of thumbnail images of apps you’ve worked with
recently. To open an app, tap it. To remove a thumbnail from the list,
swipe it left or right. This button isn’t supported for Wear OS.
Fold
Fold icon
For foldable devices, fold the device to display its smaller screen
configuration.
Unfold
Unfold icon
For foldable devices, unfold the device to display its larger screen
configuration.
Menu Press Control+M (Command+M on Mac) to simulate the Menu button.
More
More icon
Click to access other features and settings, described in the next
table.

Screen recording

You can record video recording and sound recording from the Android Emulator and save the record to a WebM or animated GIF file.

Read more: How good is the 3D on the Nintendo 3DS, and how does it work?

The riddle record controls are in the Screen record tab of the Extended Controls window .
Tip: You can besides open the screen door recording controls by pressing Control + Shift + R ( Command + Shift + R on Mac ) .
To begin sieve recording, click the Start recording button in the Screen
record
pill. To stop read, snap Stop recording .
Controls for play and saving the recorded video recording are at the bottom of the Screen record yellow journalism. To save the video, choose WebM or GIF from the menu at the bottom of the pill and chatter Save .
You can besides record and save a screen recording from the copycat using the follow command on the command line :
adb emu screenrecord start --time-limit 10 [path to save video]/sample_video.webm

Screenshots

To take a screenshot of the virtual device, click the Take screenshot Take Screenshot icon button .
The copycat creates a PNG file with the diagnose Screenshot_yyyymmdd-hhmmss.png using the year, calendar month, day, hour, moment, and moment of the capture. For model, Screenshot_20160219-145848.png .
By default, the screenshot is saved on your calculator background. To change the localization to which screenshots are saved, use the Screenshot save location control in the Settings category in the copycat ‘s Extended controls window .
You can besides take screenshots from the command line with either of the follow commands :

  • screenrecord screenshot [destination-directory]
  • adb emu screenrecord screenshot [destination-directory]

Camera support

The copycat supports the use of basic camera functionality on your virtual device for earlier Android versions. Android 11 and higher supports the follow extra Android Emulator television camera capabilities :

  • RAW capture
  • YUV reprocessing
  • Level 3 devices
  • Logical camera support
  • Emulating sensor orientation by using data from the sensor manager
  • Applying video stabilization by reducing handshake frequency
  • Applying edge enhancement by removing the upscaling usually done in the YUV pipeline
  • Concurrent cameras

Virtual scene camera and ARCore

You can use the virtual scene television camera in a virtual environment to experiment with augment world ( AR ) apps made with ARCore .
For information on using the virtual scene television camera in the copycat, see Run AR apps in Android Emulator .
When using the copycat with a television camera app, you can import an double in PNG or JPEG format to be used within a virtual scene. To choose an effigy for consumption in a virtual picture, snap Add image in the Camera > Virtual scene images tab key in the Extended controls window. This feature of speech can be used to import custom-made images such as QR codes for use with any camera-based app. For more information, see Add Augmented Images to the fit .

Test common AR actions with macros

You can greatly reduce the time it takes to test common AR actions by using the preset macro in the copycat. For model, you can use a macro to reset all the device ‘s sensors to their default department of state .
Before using macro, follow the steps in Run AR apps in Android Emulator to set up the virtual picture camera for your app, run your app on the copycat, and update ARCore. then, follow these steps to use copycat macros :

  1. With the emulator running and your app connected to ARCore, click More
    in the emulator panel.
  2. Select Record and Playback > Macro Playback.
  3. Choose a macro that you want to use, then click Play .
    During playback, you can interrupt a macro by clicking Stop .

Extended controls, settings, and help

Use the carry controls to send data, change device properties, command apps, and more. To open the Extended controls window, click More Emulator extended controls icon in the copycat panel .
You can use keyboard shortcuts to perform many of these tasks. For a complete list of shortcuts in the copycat, press F1 ( Command+/ on Mac ) to open the Help acid .
Table 3. Extended controls details

Feature Description
Location The copycat lets you simulate “ my placement ” information : the placement where the emulate device is presently located. For case, if you click My placement My Location icon in Google Maps and then send a placement, the map shows it .
Controls for the device ‘s placement information are organized under two tabs : Single points and Routes .
Single points
In the Single points yellow journalism, you can use the Google Maps webview to search for points of interest, barely as you would when using Google Maps on a earphone or in a browser. When you search for ( or click on ) a localization in the map, you can save the placement by selecting Save point near the bottom of the map. All of your save locations are listed on the right side of the Extended controls window .
To set the emulators location to the location you have selected on the map, click the Set location button near the bed right of the Extended controls window .
Routes
like to the Single points pill, the Routes tab provides a Google Maps webview that you can use to create a route between two or more locations. To create and save a road, do the follow :

  1. In the map view, use the text field to search for the first
    destination in your route.
  2. Select the location from the search results.
  3. Select the Navigate button.
  4. Select the starting point of your route from the map.
  5. (Optional) Click Add destination to add more stops to
    your route.
  6. Save your route by clicking Save route in the map view.
  7. Specify a name for the route and click Save.

To simulate the copycat following the path you saved, select the road from the tilt of Saved routes and click Play route near the bottom right of the Extended controls window. To stop the simulation, snap Stop route .
To endlessly simulate the copycat following the specified route, enable the switch next to Repeat playback. To change how promptly the copycat follows the assign road, select an choice from the Playback travel rapidly dropdown .
Import GPX and KML data
To use geographic data from a GPS exchange format ( GPX ) or Keyhole Markup Language ( KML ) file :

  1. Click Load GPX/KML.
  2. In the file dialog, select a file on your computer and click
    Open.
  3. Optionally select a Speed.
  4. The speed defaults to the Delay rate ( Speed 1X ). You can increase the rush by double ( Speed 2X ), treble ( Speed 3X ), and so on .

  5. Click Run Run icon.
Displays The copycat allows you to deploy your app to multiple displays, which support customizable dimensions and can help you test apps that accompaniment multi- window and multi- display. While a virtual device is running, you can add up to two extra displays as follows :

  1. Add another display by clicking Add secondary display.
  2. From the dropdown menu under Secondary displays, do one of the following:
    1. Select one of the preset aspect ratios.
    2. Select custom and set the height, width,
      and dpi for your custom display.
  3. (Optional) Click Add secondary display to add a third
    display.
  4. Click Apply changes to add the specified display(s) to the
    running virtual device.
Cellular The copycat lets you simulate respective network conditions. You can approximate the network rush for different network protocols, or you can specify Full, which transfers data american samoa quickly as your computer allows. Specifying a net protocol is constantly slower than Full. You can besides specify the articulation and datum net condition, such as roaming. The defaults are set in the AVD .
Select a Network type :

  • GSM: Global System for Mobile Communications
  • HSCSD: High-Speed Circuit-Switched Data
  • GPRS: Generic Packet Radio Service
  • EDGE: Enhanced Data rates for GSM Evolution
  • UMTS: Universal Mobile Telecommunications System
  • HSPDA: High-Speed Downlink Packet Access
  • LTE: Long-Term Evolution
  • Full (default): Use the network as provided by your computer

Select a Signal strength :

  • None
  • Poor
  • Moderate (default)
  • Good
  • Great

Select a Voice status, Data status, or both :

  • Home (default)
  • Roaming
  • Searching
  • Denied (emergency calls only)
  • Unregistered (off)
Battery You can simulate the battery properties of a device to see how your app performs under different conditions. To select a Charge level, use the skidder control .
Select a Charger connection measure :

  • None
  • AC charger

Select a Battery health value :

  • Good (default)
  • Failed
  • Dead
  • Overvoltage
  • Overheated
  • Unknown

Select a Battery status value :

  • Unknown
  • Charging (default)
  • Discharging
  • Not charging
  • Full
Phone The copycat lets you simulate incoming call calls and textbook messages .
To initiate a call to the copycat :

  1. Select or type a phone number in the From field.
  2. Click Call Device.
  3. Optionally click Hold Call to put the call on hold.
  4. To end the call, click End Call.

To send a textbook message to the copycat :

  1. Select or type a phone number in the From field.
  2. Type a message in the SMS message field.
  3. Click Send Message.
Directional Pad If the AVD has the directional pad enabled in the hardware profile, you can use the directional pad controls with the copycat. however, not all devices can support the directing launching pad ; for case, an Android watch. The buttons simulate the following actions :
Directional Pad Control
Fingerprint This control can simulate 10 unlike fingermark scans. You can use it to test fingerprint integration in your app. This feature is disabled for Android 5.1 ( API horizontal surface 22 ) and lower, and for Wear OS .
To simulate a fingerprint read on the virtual device :

  1. Prepare an app to receive a fingerprint.
  2. Select a Fingerprint value.
  3. Click Touch Sensor.
Virtual sensors > Accelerometer This see lets you test your app against changes in device situation, orientation, or both. For model, you can simulate gestures such as tilt and rotation. The accelerometer does n’t track the absolute put of the device : it merely detects when a change is occurring. The see simulates the means accelerometer and magnetometer sensors would respond when you move or rotate a real device .
You must enable the accelerometer detector in your AVD to use this manipulate .
The restraint reports TYPE_ACCELEROMETER events on the adam, yttrium, and omega axis. These values include gravity. For exercise, if the device is suspended in out space, it would experience zero acceleration ( all of x, y, and omega will be 0 ). When the device is on earth and laying screen-up on top of a postpone, the acceleration is 0, 0, and 9.8 because of gravity .
The manipulate besides reports TYPE_MAGNETIC_FIELD events, which measure the ambient magnetic field on the ten, y and z axis in microteslas ( μT ) .
To rotate the device around the x, yttrium, and z axes, blue-ribbon Rotate and do one of the follow :

  • Adjust the Yaw, Pitch, and Roll sliders and observe
    the position in the upper pane.
  • Move the device representation in the upper pane and observe the
    Yaw, Pitch, and Roll and how the resulting
    accelerometer values change.

See Computing the device ‘s orientation course for more information about how yaw, pitch, and roll are calculated .
To move the device horizontally ( adam ) or vertically ( y ), blue-ribbon Move and do one of the follow :

  • Adjust the X and Y sliders and observe the position in the
    upper pane.
  • Move the device representation in the upper pane and observe the X
    and Y slider values and how the resulting accelerometer values change.

To side the device at 0, 90, 180, or 270 degrees :

  • In the Device rotation area, select a button to change the
    rotation.

As you adjust the device, the Resulting values fields change accordingly. These are the values that an app can access .
For more information about these sensors, see Sensors overview, Motion sensors, and Position sensors .

Virtual sensors > Additional sensors The copycat can simulate respective position and environment sensors. It lets you adjust the pursuit sensors so you can test them with your app :

  • Ambient temperature: This environmental sensor measures ambient
    air temperature.
  • Magnetic field: This position sensor measures the ambient magnetic field
    on the X, Y, and Z axes, respectively. The values are in microteslas (μT).
  • Proximity: This position sensor measures the distance from an object;
    for example, it can notify a phone that a face is close to it to make a call.
    The proximity sensor must be enabled in your
    AVD to use this
    control.
  • Light: This environmental sensor measures illuminance. The values
    are in lux units.
  • Pressure: This environmental sensor measures ambient air pressure.
    The values are in millibar (hPa) units.
  • Relative Humidity: This environmental sensor measures ambient
    relative humidity.

For more data about these sensors, see Sensors overview, Position sensors, and Environment sensors .

Snapshots See Snapshots.
Screen record See Screen recording.
Settings > General
  • Emulator window theme: Select Light or Dark.
  • Send keyboard shortcuts to: By default, some keyboard
    combinations will trigger emulator control shortcuts. If you’re developing
    an app that includes keyboard shortcuts, such as one targeted at devices with
    Bluetooth keyboards, you can change this setting to send all keyboard
    input to the virtual device, including input that would be a shortcut in the
    emulator.
  • Screenshot save location: Click the folder icon to
    specify a location to save screenshots of the emulator screen.
  • Use detected ADB location: If you’re running the
    emulator from Android Studio, you should select this setting (the default).
    If you run the emulator from outside Android Studio and want it to use a
    specific adb executable, deselect this option and specify the SDK Tools
    location. If this setting is incorrect, features such as screenshot capture
    and drag-and-drop app installation won’t work.
  • When to send crash reports: Select Always, Never, or Ask.
  • Show window frame around device: By default, emulators with device
    skin files are shown without a surrounding window frame.
Settings > Proxy By default option, the copycat uses the Android Studio HTTP proxy settings, but this screen allows you to manually define an HTTP proxy shape for the copycat. For more information, see Using the copycat with a proxy .
Settings > Advanced
  • OpenGL ES renderer: Select the graphics acceleration type.
    (This is equivalant to the -gpu
    command line option).

    • Autodetect based on host:
      Let the emulator choose hardware or software graphics acceleration
      based on your computer setup. It checks if your GPU driver matches a list of
      known faulty GPU drivers, and if it does, the emulator disables graphics
      hardware emulation and instead uses the CPU.
    • ANGLE: (Windows only.) Use
      ANGLE Direct3D to render graphics in software.
    • SwiftShader: Use SwiftShader to render graphics in software.
    • Desktop native OpenGL: Use the GPU on your host computer. This option
      is typically the fastest. However, some drivers have issues with rendering
      OpenGL graphics, so it might not be a reliable option.
  • OpenGL ES API level: Select the maximum version of OpenGL ES to
    use in the emulator.

    • Autoselect: Let the emulator choose the OpenGL ES version based
      on the host and guest support.
    • Renderer maximum (up to OpenGL ES 3.1): Attempt to use the
      maximum version of OpenGL ES.
    • Compatibility (OpenGL ES 1.1/2.0): Use the version of OpenGL ES
      that is compatible with most environments.
Help > Keyboard Shortcuts This paneling provides a complete number of keyboard shortcuts for the copycat. To open this acid while working in the copycat, weigh F1 ( Command+/ on Mac ). For the shortcuts to work, the Send keyboard
shortcuts
option in the General settings pane must be set to Emulator controls (default) .
Help > Emulator Help To go to the on-line documentation for the copycat, suction stop Documentation .
To file a wiretap against the copycat, chink Send feedback. For more information, see how to report copycat bugs .
Help > About See which adb port the copycat uses, equally well as the Android and copycat translation numbers. Compare the latest available copycat translation with your version to determine if you have the latest software installed .
The copycat serial number is emulator- adb_port, which you can specify as an adb command line option, for example .

Wi-Fi

When using an AVD with API level 25 or higher, the copycat provides a imitate Wi-Fi access point ( “ AndroidWifi ” ), and Android mechanically connects to it.

Read more: Game Gear

You can disable Wi-Fi in the copycat by running the copycat with the command-line parameter -feature -Wifi .

Limitations

The Android Emulator does n’t include virtual hardware for the pursue :

  • Bluetooth
  • NFC
  • SD card insert/eject
  • Device-attached headphones
  • USB

The watch copycat for Wear OS does n’t provide the Overview ( Recent Apps ) clitoris, D-pad, and fingermark detector .

generator : https://flickroom.net
class : Handheld Game Consoles

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